Because elemental weapons are very strong already. I am rank 13 at the moment, not sure if I missed something. In vanilla MHW the number would turn green and be capped despite being able to throw on more elemental damage with decorations. So a weaon with only 120 base elemental damage reaches it's cap at level 2 of the skill, a weapon with a base of say 350 should be able to utilize a full elemental skill buff. so yeah just 1 element skill alone is too easy to boost that damage. Elemental damage is different to physical in that it's unaffected by what move you use; strong moves and weak moves will deal the same amount of elemental damage (with one or two exceptions). All rights reserved. The bow is a mid-range weapon that can perform a variety of attacks The smaller the base elemental damage is – the smaller the cap will be. "Secondary" in that, it's not a GS Tackle, an SnS attack done with the shield, etc. In the previous video Jinx said some stuff about element in Iceborne. But the percentile growth is very similar. Why even give us the option for lvl 5 dragon attack, if you can't even use the +10% and +100? Each monster in Monster Hunter World (MHW) has elemental weaknesses and resistances that will allow you to hunt more efficiently. My weapon does 120 dragon damage. Home for the Monster Hunter: World Reddit community and resource hub... Press J to jump to the feed. I see damage's. It's why in base mhw in particular, you more or less had to run it for bow if you really wanted to max out your damage. Elemental attack skills in MHW are highly gimped. MHW Bow builds . As for the elemental cap, I'm pretty sure those are true, but there is a curveball thrown in with safi's armor. Note that not all weapons have elemental damage. What about with Elemental Damage Custom Upgrades or Elemental Up Augmments? For a more complete rundown on combat with Monsters, see Weapon Mechanics, Defense, and Elemental Resistances.. How Attack Power is … Raw. Yeah i dislike it too. Earn rewards. Man sometimes I’m proud of my sets, but I remember upon seeing stuff like this that there are people so deep into the minutia of the metahemoth that their mathematically calculated builds can delete monsters in seconds. How elemental damage is calculated? Like the blast bow, this bow is used for when the elemental hzvs are below 20 and the shot hzvs are above 55. Elemental damage is a little different. Elemental damage is unique to the weapon... and aside form the raw value, you have to factor in skills like crit element, which on a crit gives you 25% more damage for elements. It barely has any thunder element on a weapon that wants to focus on maximizing elemental damage. The cap is at 160. Elemental damage is mainly affected by the weapon's Elemental value and the monster's Elemental Hitzone. Alatreon or Safi or both? Don't even have to do math if you just pick up the Zinogre HBG. Critical Eye & Weakness Exploit boosts the affinity & Critical Element adds extra elemental damage. Elemental Attack Damage Cap: Examples. Can these break, or raise the cap? Use what you want, just be ready to build a set around it. but if you spec for element damage and min max for it, its a potent field to go into with much more entertainment value. A weapon can get somewhere around 30% extra elemental damage added to it based on it's default elemental damage. Abnormal Status damage is not affected by the monster's Physical or Elemental … However the low total raw does make it inferior for the more raw skewed thunder matchups. The best matchups for this bow will include: Tier 3: Blackveil Vaal, Velkhana, Ruiner Nergigante, Kushala Daora and Stygian Zinogre (it matches blast bow despite Stygian being dragon immune). The displayed elemental value is inflated by a factor of 10, so a Sword and Shield with 150 ice damage only has 15 for damage calculation. Here are the updated bow builds I uploaded 2 months ago. Fulguring Bow wins the spot for our best Thunder bow since it out-damages the Kadachi Bow. The build focusing on raw damage means this build can be brough to pretty much any hunt and still deal damage (excluding Alatreon on which you'll still want an elemental … But I do namielle set bonus does NOT send you over the cap. Which balances Elemental damage Vs Raw damage at a rate of 1:3, 1 True Element = 3 T Raw in terms of increasing damage. For example, the Dragonbone Bow's final level has a Base Dragon value of 420. MHW Bow builds . And I noticed elemental damage doesn't even make that much of a difference anymore either, because I accidentally brought a Thunder longsword to fight Tobi kadachi instead of my water Charge blade, and the Tobi kadachi died just as quickly. All trademarks are property of their respective owners in the US and other countries. Attack Types. Yes, tru elemental crit would be the best, just few are there yet ;) From what I've seen so far the elemental cap is almost always 1.6x what the base Elemental is, so I wonder if the gained from Aug is treated as a base increase and the multiplier is applied to the new number, or if the base increase is added to the original cap. Level up. Bow Damage - Elemental vs. TL;DR - Bow is no longer a "raw" weapon, nor is it completely elemental. and then your sharpness level which also boosts your elemental damage. The best way to find out what a monster is weak to is through the Monster Field Guide. mhw iceborne non elemental bow build, The Other Best MHW Bows in Iceborne. For all your bow build needs Menu + × ... By using Boltbow with 4 piece Fatalis, this set gains 10 true raw over using Kjarr Spark at the same elemental damage levels. For all your bow build needs Menu + × ... Taroth thunder has the highest elemental damage and accels against high thunder hzv monsters suchs as Nagracuga. It doesnt make much sense. Generally speaking, the larger the base elemental damage is – the larger the cap will be. The build above is not using any level 4 jewel. Con3/ss1 Build Honey Hunter build ID . © Valve Corporation. Con1/ss2 Build Honey Hunter build ID. Don't quote have enough Guiding lands parts to elemental aug yet, but very good idea, I could experiment, I have tested it with bow, using 2 namielle, 2 velkhana, and 1 from the final boss, and when the namielle set kicks in, it's fine, but the velkhana set boosts element dmg (for velkhana bow ) to max. do not bother getting above lvl 2 from decorations or armor pieces because so far, not a single weapon can utilize the full benefit of lvl 3, let alone 4 and 5. example : if your weapon has 150 Water element damage on it and you slot a Stream decoration it will jump to 180 Water. Weapon attacks may be one of three different attack types—severing, blunt, or projectile—each of which vary in effectiveness against any given monster and its specific parts. MHWorld. Thank you Deathcream! You want to pick Bows that have high elemental damage to start. The Bow may have an Elemental attribute. think it changes the base, which in turn, gives you a new cap (likely just gain the 30 or so element from the aug at best tho). We make use of all the staple skills a bow needs such as Evade Window, and the Shot boosts. No cap to go over. Español - Latinoamérica (Spanish - Latin America), https://gyazo.com/ea99b4c0eecf7cc9b686ca31b695e5e7. It's rather dumb honestly. The Bowguns do not have natural Elemental attributes, but they can load Elemental shots that effectively functions as dealing Elemental damage when it hits a monster. MHW: Weekly Reset Thread ... And so I wanted to put together a build for each element, maximalising the elemental part of the damage output and I think that Bows, with their low motion values, are ideal for elemental builds. Is the cap still different for each and every weapon and is there a database recording each one yet? Use Decoration To Power Up. Based on personal observation and info I recall, CE and TCE should not be affected by the elemental cap. The general rule is that, "the higher your Base Element Value, the more investment you'll need to hit the cap". I tried looking this up myself but I was getting old videos and mixed answers. Elemental Damage. As previously mentioned, elemental damage is the number one consideration for Bow DPS, thanks to the buffs these types received in Iceborne. Check our MHW Calc! So a weaon with only 120 base elemental damage reaches it's cap at level 2 of the skill, a weapon with a base of say 350 should be able to utilize a full elemental skill buff. Now that we have finally reached our first round of Elemental Bows, we can talk about what makes Elemental Bows the best. Can flat rate elemental buff Skills like Nammielle's set bonus or Coalescence stack over the cap? yeah elemental damage had to be capped, dual blades and SnS can abuse the hell out of that damage like there is no tomorrow. A weapon can get somewhere around 30% extra elemental damage added to it based on it's default elemental damage. All these builds are made for my personal interest and my personal adaptation of my bow play style. Honestly, the Fulguring Bow is the odd duckling in this list. you can test the elemental one yourself since you can rollback augments. By using level 4 jewel such as Tenderizer/Physique Jewel or Tenderizer/Vitality Jewel, you can boost your skill level more. The weapon type bonus for equipping a gunner weapon reduces the elemental damage you receive. and since monsters dont build tolerance to it like a status weapon, if i go in with 1000 fire against a jagras i'll likely kill it in seconds xP. Attack Power or Raw Damage is a damage statistic in Monster Hunter World (MHW).Monsters also have raw damage, which is offset by the hunter's Defense stat. I figured Element Lv6 for every weapon would hit the cap, but see others running Namielle's perk alongside that. Considering just how much Elemental gained meta-wide, it's concerning difficult to find this information 2 weeks in. The reverse also applies. To be honest i thought Monster Hunter would be a game where you have to be absolutly prepared for every fight, having the right weapon, the right armor and the right items with you, but sadly its not like that, seems most people would go for raw dmg and stick with one weapon. You want to pick Bows that have high elemental damage to start. 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